For the brand Fischer, we created a realistic 3D elephant. The 3d elephant was then utilized for a Fischer commercial. The elephant itself was created from scratch and sculpted in Zbrush. In Maya, we built in an animation rig with multiple dynamic features, including muscle and fat. The textures were created in Zbrush and Mudbox. The top of the elephant’s fur was built and all rendering was done with Arnold from Solidangle. The compositing, along with all other digital environments, were done from Storz & Escherich.
For Das Werk Frankfurt we created the ZDF mascot of the wintergames 2016. A digital bird was built after the reference of a plushie The challenging part was the realistic look for the fur of the bird. It had to look like the plushie. The final animation was used as an aston. The software Maya from Autodesk and Arnold from Solidangle was used.
I worked as a 3D animator and character animator on over 20 vfx feature films and created hundereds of 3d characters. A lot of those characters in my own 3d and vfx animation studio.
Working as a character animator and 3d animator over 20 years vfx / visual effects production münchen experience.