3D Character Creation and Animation
In my latest character RnD project - The incredible Hulk (Copyright Marvel) as a fanart ,
I’ve been exploring on how to best create a complex full CG character animation with dynamic cloth and muscles simulations, hair and cloth rendering aswell as complex facial animation.
I tried different workflows, techniques and processes to reach the goal,
and I also build a pipeline to realize that kinds of complex animations..
I used the leading 3D software Maya from Autodesk and the world best renderer Arnold for this task.
This fanart project has no commercial use and is a tribute to the great work of Marvel. With this work I demonstrate my skills with one of the strongest Marvel characters there is.